package com.fxc.tank.abstractfactory;

import com.fxc.Dir;
import com.fxc.Group;
import com.fxc.TankFrame;

public abstract class GameFactory {
	
	public abstract  BaseTank BaseTank(int x, int y, Dir dir, Group group, TankFrame tf);
	
	public abstract BaseExplode BaseExplode(int x, int y, TankFrame tf);
	
	public abstract BaseBullet BaseBullet(int x, int y, Dir dir, TankFrame tf,Group group);
}
